Summary: | all messages on checkin should have sounds if soundson | ||
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Product: | Koha | Reporter: | Nicole C. Engard <nengard> |
Component: | Circulation | Assignee: | Robin Sheat <robin> |
Status: | CLOSED FIXED | QA Contact: | Bugs List <koha-bugs> |
Severity: | minor | ||
Priority: | PATCH-Sent (DO NOT USE) | CC: | chris, gmcharlt, koha.sekjal, robin, wizzyrea |
Version: | Main | ||
Hardware: | All | ||
OS: | All | ||
GIT URL: | Change sponsored?: | --- | |
Patch complexity: | --- | Documentation contact: | |
Documentation submission: | Text to go in the release notes: | ||
Version(s) released in: | Circulation function: | ||
Attachments: |
transfer message with no sound
Bug 6360 - add some more sounds to some happenings on returns [SIGNED-OFF] Bug 6360 - add some more sounds to some happenings on returns |
Is there a set of sound sources we can pull from, or should they just all go 'beep'? agreed. Robin, the current sounds are in koha-tmpl/intranet-tmpl/prog/sound Created attachment 5412 [details] [review] Bug 6360 - add some more sounds to some happenings on returns This adds an alert sound to various events around transfers and holds when items are being returned, to make it more apparent that attention is needed. Created attachment 5517 [details] [review] [SIGNED-OFF] Bug 6360 - add some more sounds to some happenings on returns This adds an alert sound to various events around transfers and holds when items are being returned, to make it more apparent that attention is needed. Signed-off-by: Nicole C. Engard <nengard@bywatersolutions.com> Simple change, template only, easy to read (cleans up some whitespace) and consistent in soundfile usage. marking as Passed QA Pushed, please test There have been no further reports of problems so I am marking this bug resolved. |
Created attachment 4161 [details] transfer message with no sound When sounds are on there is no sound if you get a book that has to be transferred to another branch. See attached error message. I did not try all messages, but all should have a sound if sounds are on.