Summary: | Starman/Plack hangs when faced with zombie Zebra | ||
---|---|---|---|
Product: | Koha | Reporter: | Jared Camins-Esakov <jcamins> |
Component: | Architecture, internals, and plumbing | Assignee: | Galen Charlton <gmcharlt> |
Status: | CLOSED WORKSFORME | QA Contact: | |
Severity: | normal | ||
Priority: | P5 - low | CC: | federicoantoniopaiz, jonathan.druart, robin |
Version: | Main | ||
Hardware: | All | ||
OS: | All | ||
GIT URL: | Change sponsored?: | --- | |
Patch complexity: | --- | Documentation contact: | |
Documentation submission: | Text to go in the release notes: | ||
Version(s) released in: | Circulation function: | ||
Bug Depends on: | |||
Bug Blocks: | 12173 |
Description
Jared Camins-Esakov
2012-10-11 20:36:01 UTC
Does CGI not have this issue? Also, any ideas on how to make zebra go zombie? I am not sure if this is still valid. There has been no new information provided since 2012. It's unclear how to turn Zebra into a zombie. (In reply to Katrin Fischer from comment #2) > I am not sure if this is still valid. There has been no new information > provided since 2012. It's unclear how to turn Zebra into a zombie. No new information provided since 2012 - assuming WORKSFORME. Please reopen if this is still an issue. |