Summary: | Starman/Plack hangs when faced with zombie Zebra | ||
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Product: | Koha | Reporter: | Jared Camins-Esakov <jcamins> |
Component: | Architecture, internals, and plumbing | Assignee: | Galen Charlton <gmcharlt> |
Status: | CLOSED WORKSFORME | QA Contact: | |
Severity: | normal | ||
Priority: | P5 - low | CC: | federicoantoniopaiz, jonathan.druart, robin |
Version: | Main | ||
Hardware: | All | ||
OS: | All | ||
Change sponsored?: | --- | Patch complexity: | --- |
Documentation contact: | Documentation submission: | ||
Text to go in the release notes: | Version(s) released in: | ||
Circulation function: | |||
Bug Depends on: | |||
Bug Blocks: | 12173 |
Description
Jared Camins-Esakov
2012-10-11 20:36:01 UTC
Does CGI not have this issue? Also, any ideas on how to make zebra go zombie? I am not sure if this is still valid. There has been no new information provided since 2012. It's unclear how to turn Zebra into a zombie. (In reply to Katrin Fischer from comment #2) > I am not sure if this is still valid. There has been no new information > provided since 2012. It's unclear how to turn Zebra into a zombie. No new information provided since 2012 - assuming WORKSFORME. Please reopen if this is still an issue. |